
The bouncing Overload talent only works for Storm Spirit, and not for allies.The Overload effects applied by an ally is credited to that ally, and not to Storm Spirit.
#SPIRIT STONES GAMEVIL ICON UPDATE#
The Overload values for the buff are set upon cast, and do not update if it gets leveled up after cast.The buff is not placed on invulnerable or hidden units.The buff is only placed on allied heroes, including clones and creep-heroes, excluding illusions.Triggers Overload upon cast as well, and fully stacks with it on the same attack.Overload interrupts Storm Spirit's channeling abilities upon cast.With Aghanim's Shard, Overload turns into an active ability.The bouncing projectiles all apply Ovearload's area damage and slow.Javelin damage proc) are not included, since these happen later in the calculations as well. It also means that other conditional attack damage bonuses (i.e.This also means that it does not matter how much damage the attack actually did to the target, since that part is being calculated on projectile hit.This means it works with critical strike and quell, since these are included in the initial damage calculations.Attack damage amount is calculated upon attack begin. The bouncing projectiles deal damage based on the damage amount calculated for the leading attack.Their damage has the no-spell-amplification flag, preventing their damage from being amplified with spell damage amplification.Their damage has the no-spell-lifesteal flag, preventing their damage from utilising spell lifesteal.This means they do not trigger any attack modifier or on-hit effects, and ignore evasion.The projectiles deal regular spell damage. The projectile speed can be further increased by other attack projectile speed bonuses.The bouncing projectiles travel at the same speed as the leading attack projectile.The Overload attack bounces talent causes Overload attacks to bounces towards the closest enemy unit within 700 range of the attack target.Attacking buildings or allies does not release the charge.This means when Storm Spirit gains the buff while an attack projectile is flying, that attack still releases the charge when it hits.If the buff is present, the charge is released. Each attack checks for the buff on Storm Spirit upon successfully hitting the target.If the attack misses or is disjointed, nothing happens. The charge is released upon successfully hitting a target.


Does not trigger on active item abilities, on abilities with 0 cooldown, or on abilities which do not trigger on-cast effects.Trapped together, Thunderkeg's boundless good humor fused with Raijin's crazed energy, creating the jovial Raijin Thunderkeg, a Celestial who walks the world in physical form. Thunderkeg was no match for the Celestial-at least until he cast a suicidal spell that forged their fates into one: he captured the Celestial in the cage of his own body. Enraged at this mortal’s presumption, the Storm Celestial known as Raijin lay waste to the land, scouring it bare with winds and flood. A simple elementalist, Thunderkeg by name, used a forbidden spell to summon the spirit of the storm, asking for rain. Generations ago, in the plains beyond the Wailing Mountains, a good people lay starving in drought and famine. But it was not always thus, and there was tragedy in his creation. And a boisterous, jovial, irrepressible form it is! As jolly as a favorite uncle, he injects every scene with crackling energy. Storm Spirit is literally a force of nature-the wild power of wind and weather, bottled in human form.
